The War of The iOS Development Tools

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Apple iOS development tools and Google are redoubling their efforts so that developers use their in-house tools to build applications. After all, it is not for nothing if the two groups “invite” California developers from around the world for a week. One of the goals of these conferences is to help them best use ‘official’ technologies to enable them to design better apps.

Ripdev is presenting iOS Software Development Xcode and Android Studio have a lot in common. It will keep well precisely compare them, we will point just that these are two ultra-completes and free development environments – but remember that Apple ios development tools and Google are paying the publication of an app on the App Store and Google Play.

Recently, App Figures has published a study in which she crawls among other development tools used on both platforms (read: the App Store less provided the Store always trimmed more). The most surprising thing is that Google is ahead of Apple in his quest to impose its development environment. In 2017, 90% of apps on Android were made with Android Studio. A sales increase of 17 points compared to the previous year. On iOS software development, Xcode is used in 76% of cases. But again, this is a figure growing by 8 points from 2016.

How to explain such a difference? There is perhaps the mode of distribution to be taken into account. Android Studio is cross-platform while Xcode is only usable on macOS. This exclusivity has been over the last decade one of the best reasons given to mobile developers to switch to Mac. Apple has sold hundreds of thousands of machines thanks to this. Small flat on Android, however, this wide adoption is somewhat marred by the fact that the Park of terminals in circulation using old versions of Android.

But why after all want to push developers to use that much Android Studio or Xcode? There are many reasons. In recent years, we attended a war of movement between Android and iOS. Apple and Google have constantly presented new frameworks and API to enrich their respective operating systems. To make sure that developers exploit the faster these new features and the best way, it is essential to use the tools offered by the two California groups. Normally, you should also lead to better performance and more efficient apps. But the human factor also enters into account these aspects of course.

By tailor-made on each platform, developers have everything in hands in theory to make better apps. But this requires the mastery of several languages of programming and development, as well as several environments to know the specifics of each platform… By far, whether for large or small structures, the choice of the native doesn’t have that benefits, especially from an economic point of view. You can also have the impression of being imprisoned in a platform. As shown in this section of the Digital Guide of 1and1, each way has its advantages and disadvantages.

Among the non-native development tools, there are two that take them out of the game. He comes to Cordova and unity. The first allows making apps for different platforms using the web programming languages, while the latter specializes in the creation of games. Have identical applications from one platform to another is probably one of the things that must scare the most Apple. She loses her argument of differentiation from the competition. For example, recent months she pushes very hard augmented reality. The management of Apple thinks he can make a difference in this niche.

Native vs. Non-native App Development

How to explain such a difference? There is perhaps the mode of distribution to be taken into account. Android Studio is cross-platform while Xcode is only usable on macOS. This exclusivity has been over the last decade one of the best reasons given to mobile developers to switch to Mac. Apple has sold hundreds of thousands of machines thanks to this. Small flat on Android, however, this wide adoption is somewhat marred by the fact that the Park of terminals in circulation using old versions of Android.

But why after all want to push developers to use that much Android Studio or Xcode? There are many reasons. In recent years, we attended a war of movement between Android and iOS. Apple and Google have constantly presented new frameworks and API to enrich their respective operating systems. To make sure that developers exploit the faster these new features and the best way, it is essential to use the tools offered by the two California groups. Normally, you should also lead to better performance and more efficient apps. But the human factor also enters into account these aspects of course.

By tailor-made on each platform, developers have everything in hands in theory to make better apps. But this requires the mastery of several languages of programming and development, as well as several environments to know the specifics of each platform… By far, whether for large or small structures, the choice of the native doesn’t have that benefits, especially from an economic point of view. You can also have the impression of being imprisoned in a platform. As shown in this section of the Digital Guide of 1and1, each way has its advantages and disadvantages.

Among the non-native development tools, there are two that take them out of the game. He comes to Cordova and unity. The first allows making apps for different platforms using the web programming languages, while the latter specializes in the creation of games. Have identical applications from one platform to another is probably one of the things that must scare the most Apple. She loses her argument of differentiation from the competition. For example, recent months she pushes very hard augmented reality. The management of Apple thinks he can make a difference in this niche.

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